A (growing) collection of programs written in T3X/0.
A side-scrolling ASCII space game. Steer your space ship through a tunnel filled with debris, collect credits, shields, and missiles. Use your ammo wisely, you may need it later!
Although this is a retro game, it probably needs a hefty 20MHz 286 or eZ80 machine to run smoothly. DOSBox should work fine. An Agon Light 2 works fine! Source code and DOS and CP/M binaries included.
Download: evazor.zip (24KB)
KILO LISP 22/0 is a small interpreter and REPL for purely symbolic LISP. It is the T3X/0 version of KILO LISP 22. Because it is written in T3X/0, it can be compiled to a tiny model DOS program (COM file) and, when reducing the cons pool size a little, it might even "run" on CP/M (although this will probably not be much fun).
KLISP 22/0 offers: lexical scoping, tail call elimination, macros, quasiquotation, variable-argument functions, constant-space garbage collection, image files, line editing and history, and more than 5K free cons cells on DOS.
Download: klisp220.tgz (42KB)
A text-mode game inspired by the classic LADDER game from 1982, but slightly different.
Runs on CP/M, DOS, Unix (386, x86, 32-bit ARM), and on the TCVM (as of T3X/0 version 17). The package contains the source code as well as COM files for DOS and CP/M.
Do calibrate the delay loop before running the game! (By pressing [C] in the title screen)
Download: ladders.zip (29KB)
A simulator, monitor, assembler, and disassembler for the 6502 processor with some rudimentary KIM-1 / KIM-Uno simulation built in. Also contains various utility programs for exchanging data with the KIM.
A small but hopefully useful subset of the Unix editor VI. Runs in slowopen mode, so it works particularly well over slow serial lines, because it keeps screen updates to a minimum. Files are kept in memory, so file size is limited.
Download: ve18.zip (19KB)